#include <CubicVR/cvr_defines.h>#include <CubicVR/Scene.h>#include <CubicVR/SceneObject.h>#include <CubicVR/Camera.h>#include <CubicVR/Object.h>#include <CubicVR/Light.h>#include <CubicVR/GLExt.h>#include <CubicVR/XYZRGB.h>#include <CubicVR/Timer.h>#include <CubicVR/Material.h>#include <CubicVR/UVMapper.h>#include <vector>#include <fstream>#include <cstdlib>


Defines | |
| #define | NO_MOTION 0 |
| #define | OBJECT_MOTION 1 |
| #define | LIGHT_MOTION 2 |
| #define | CAMERA_MOTION 3 |
Functions | |
| IMPEXP bool | loadCollada (Scene &scene, const std::string fn) |
| #define CAMERA_MOTION 3 |
| #define LIGHT_MOTION 2 |
| #define NO_MOTION 0 |
| #define OBJECT_MOTION 1 |
| IMPEXP bool loadCollada | ( | Scene & | scene, | |
| const std::string | fn | |||
| ) |
1.5.6