#include <SceneObject.h>

Private Member Functions | |
| virtual void | calcVisibility (const XYZ &camPosition, FRUSTUM &frustum) |
| virtual void SceneObjectCore::calcVisibility | ( | const XYZ & | camPosition, | |
| FRUSTUM & | frustum | |||
| ) | [inline, private, virtual] |
Reimplemented in SceneObject, and BSPSceneObject.
1.5.6