Gamepad Class Reference
#include <Gamepad.h>
List of all members.
Constructor & Destructor Documentation
Member Function Documentation
| bool Gamepad::Button |
( |
int |
btn |
) |
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| float Gamepad::X_Axis |
( |
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) |
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| float Gamepad::X_Axis |
( |
int |
stick |
) |
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| float Gamepad::Y_Axis |
( |
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) |
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| float Gamepad::Y_Axis |
( |
int |
stick |
) |
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| float Gamepad::Left_Trigger |
( |
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) |
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| float Gamepad::Right_Trigger |
( |
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) |
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| void Gamepad::Vibrate |
( |
float |
leftMotor, |
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float |
rightMotor | |
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) |
| | |
| void Gamepad::control |
( |
int |
controllerId, |
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int |
motionId, |
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float |
value | |
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) |
| | [virtual] |
| float Gamepad::Axis |
( |
int |
axi, |
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int |
which | |
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) |
| | [private] |
| void Gamepad::Tune |
( |
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) |
[private] |
| void Gamepad::Set_Y_Axis_Inverted |
( |
int |
v |
) |
[private] |
| int Gamepad::Y_Axis_Inverted |
( |
|
) |
[private] |
Member Data Documentation
The documentation for this class was generated from the following files: