GameObject Class Reference

#include <GameObject.h>

Collaboration diagram for GameObject:

Collaboration graph
[legend]

List of all members.

Public Member Functions

 GameObject ()
void bind (SceneObject &sceneObj_in)
void refreshStaticProperties ()
DataNodegameData ()
DataTreedataTree ()

Protected Attributes

SceneObjectsceneObj
DataTree data


Constructor & Destructor Documentation

GameObject::GameObject (  ) 


Member Function Documentation

void GameObject::bind ( SceneObject sceneObj_in  )  [inline]

void GameObject::refreshStaticProperties (  ) 

DataNode& GameObject::gameData (  )  [inline]

Here is the call graph for this function:

DataTree& GameObject::dataTree (  )  [inline]


Member Data Documentation


The documentation for this class was generated from the following files:

Generated on Thu Mar 19 19:35:18 2009 for CubicVR by  doxygen 1.5.6