#include <Shader.h>


Public Member Functions | |
| void | render (Object &obj, int stage=SHADER_STAGE_NULL) |
Static Public Attributes | |
| static Object * | lockObj = NULL |
| void CacheShader::render | ( | Object & | obj, | |
| int | stage = SHADER_STAGE_NULL | |||
| ) | [virtual] |
Object * CacheShader::lockObj = NULL [static] |
1.5.6