#include <BSP.h>

Public Attributes | |
| int | texture |
| int | effect |
| int | type |
| int | firstVertexIndex |
| int | numVertices |
| int | firstMeshIndex |
| int | numMeshIndices |
| int | lightmapIndex |
| int | lightmapStart [2] |
| int | lightmapSize [2] |
| VECTOR3D | lightmapOrigin |
| VECTOR3D | sTangent |
| VECTOR3D | tTangent |
| VECTOR3D | normal |
| int | patchSize [2] |
| int BSP_LOAD_FACE::lightmapStart[2] |
| int BSP_LOAD_FACE::lightmapSize[2] |
| int BSP_LOAD_FACE::patchSize[2] |
1.5.6