/Users/ccliffe/Dev/cubicvr/cubicvr/include/CubicVR/SceneObjects/Landscape.h File Reference

#include <CubicVR/cvr_defines.h>
#include <CubicVR/Motion.h>
#include <CubicVR/Shader.h>
#include <CubicVR/ObjectController.h>
#include <CubicVR/UVMapper.h>
#include <CubicVR/SceneObject.h>
#include <CubicVR/SceneObjects/RigidSceneObject.h>
#include <btBulletDynamicsCommon.h>
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
#include <vector>

Include dependency graph for Landscape.h:

This graph shows which files directly or indirectly include this file:


Classes

class  Landscape

Defines

#define LANDSCAPE_BRUSH_BUMP   0
#define LANDSCAPE_BRUSH_RAMP   1
#define LANDSCAPE_BRUSH_PLATEAU   2
#define LANDSCAPE_FUNC_SIN   0
#define LANDSCAPE_FUNC_WAVES   1
#define LANDSCAPE_FUNC_SIN_QUANTIZED   2
#define LANDSCAPE_FUNC_WAVES_QUANTIZED   3
#define LANDSCAPE_FUNC_FLATTEN   4
#define LANDSCAPE_FUNC_CLAMP   5
#define LANDSCAPE_FUNC_SCALE   6

Define Documentation

#define LANDSCAPE_BRUSH_BUMP   0

#define LANDSCAPE_BRUSH_PLATEAU   2

#define LANDSCAPE_BRUSH_RAMP   1

#define LANDSCAPE_FUNC_CLAMP   5

#define LANDSCAPE_FUNC_FLATTEN   4

#define LANDSCAPE_FUNC_SCALE   6

#define LANDSCAPE_FUNC_SIN   0

#define LANDSCAPE_FUNC_SIN_QUANTIZED   2

#define LANDSCAPE_FUNC_WAVES   1

#define LANDSCAPE_FUNC_WAVES_QUANTIZED   3


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